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And it isn't nostalgia cause before playing Gears 4 I did a marathon of Gears UE, 2, 3 and Judgement on Xbox One. Also, besides being less scripted I think they were not very well executed. Maybe in Gears 4 they attempted to make it less scripted, but they also weren't able to deliver such great moments with them. And they were great boss fights generally! They were capable to vary the gameplay a bit, before you jump back to the regular enemies and shoot at will. I understand most boss fights in Gears were scripted, but at least they were different and fun. Gears 4 major problem is that, that you cant tell what is what just by looking at it. at least boomers, and butchers and all the other, you could tell one from another, it was great, on gears 4 all them look the same, except for the one who is naked, and those arent even that common.Įven the scions, they are all the same. You are just more fond of gears 1 because well, nostalgia and stuff.Īlso there is more enemy variety on gears 4, the problem is the differentation, gears 1 nailed it, you could tell who was a drone, a granadier, a sniper a theron. I mean come on even raam is the same, wait for the kryll shield to dispel or shoot him an arrow, and then shoot a it until it dies on 4 you can do it or not, its up to you. On gears 4 there are ways to do more demage to the bosses, instead of just, "point HoD at berserker, then just shoot a it until it dies" and then with the corpser's "shoot at weak spot, then shoot at belly till it dies" it is the same shit,īeing worse on the first one, becuase they wouldnt die if you didnt do that. Hell no, the only difference is that if you didnt do what the game expected you to do you couldnt kill those bosses, I do not think they were particularly creative and most of them filled some sort of enemy archetype that existed in previous Gears games, but the execution of the archetype was better in Gears 4 than any previous Gears game. Their shit is so cheap and when playing through the campaign I had to cheese my way through some of the boss fights.Īlso, as you said the normal ground enemies were great. As they are right now, a lot of the time fighting them is just waiting for them to go into a certain animation loop so you can target them, which is not very active on the player's part.Īll this said, fuck all of the "boss" characters on insane. I think they would have been better if there was more ways to "open them up" and expose their weak spots, even if they ended up taking the same amount of damage to kill. One one hand, I thought they looked cool and seemed interesting enough in terms of what they did, how they moved etc., but I feel like they were mostly damage sponges. I am conflicted in terms of the boss enemies.
GEARS OF WAR POPSHOT MOD
If a mod see this thread: could you please correct the title for me? I wrote "enem eies" by mistake. well, I wasn't expecting it to end like that. I also didn't like the Fabricator sections, and the ending was.
GEARS OF WAR POPSHOT SKIN
what they added that really felt new (and not a different skin of previous enemies) wasn't as good as it should be.
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It was a good game with potential to be the best campain, in my opinion.īut I feel like they didn't manage to get the enemies right. The graphics were pretty amazing and game runs smoothly. The vehicle part was actually fun (I never really liked them in the previous games). I think the game had some great gameplay improvements.
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Then he eats the guy he knocks out and try to run away. The projectile is unavoidable (you have to be behind cover when he aim them against you), their "ground punch" area of effect is also pretty wide. This guy right there basically knock you out with any move he decides to target against you. Not a single time!! All the time I was fighting this thing it was constantly watching my character or my allies getting one shotted and then shooting the enemy belly till he vomit the character out of it. It wasn't fun at all to fight against them. Fuck the Snatcher! Whoever came with the idea of creating this damn creature shoud rethink what made enemies in Gears of War fun! this is the reason why I did this thread.
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